Part FOUR
>> MetalMike's Room, Blood Version: Plot B
"Everyone split up and search," yelled a
figure dressed in a pitch black cloak. He stood in the middle of MetalMike's
room, surveying the area for the safe. It really wasn't a very large room.
It was just so full of all sorts of trinkets and curios that standing there
you couldnt see much of anything.
MetalMike from Plot A, C in Sandy numerics,
stood to the side of the room, confused. Half of the things scattered around
he had absolutely no idea of their origins. He turned and glanced at the
door, seeing something the others hadn't spotted. On the opposite side
of the door, the side facing in, was a large wooden replica of the MetalMike
symbol, two Ms in a diamond.
Mike knew that symbol very well. It was
his creation, he had fixed so many things with that symbol to show his
ownership to it. It was a rare belonging of Mike that didnt have the symbol
etched in. Mike reached up and realised the 5 parts of the symbol were
buttons, wired into something inside the heavy metal door. He reached up
and pressed the buttons in the order he drew them in, the top diamond,
the middle piece, the bottom, then the right triangle and the left triangle.
Nothing happened. He frowned.
"Everyone! I think I've found it, It just
won't open."
>> By the Vortex, Ghost Version: Plot A
Lemon sat haughtingly. How long would he
have to stay here, where ARE they? The shadowy figure had left him behind
to guard the corpse of MetalMike from Plot B. He stared at the glassy eyes
of the webmaster of Blood, shivering, but not from cold.
Lemon glanced at Mike's right hand. Sketched,
almost absentmindedly, and in red pen, was MetalMike's symbol, two Ms in
a diamond. Lemon wouldn't of thought much of it if it wasn't for the fact
that it was on his right hand. Interesting...so Mike was left-handed in
B.
>> MetalMike's Room, Blood Version: Plot B
The group tried various combinations of
the button pressing with no luck. Mostly everyone drifted away and looked
elsewhere. But the shadowy figure stayed immovable in front of the sequence
of buttons. His stare peirced the outside cover and looked into the machinery.
He saw the problem; a simple reversal of
the right and left triangles...possibly caused by the fact that he knew;
Mike's left-handedness in this line. He reached out and touched the buttons
in the proper order; the top diamond, the middle piece, the bottom, then
the left triangle and the right triangle.
A small compartment shot out of the wall
nearby. Swiftly, the shadowy figure reached in and felt a small slip of
paper. He eased it out silently and pocketed it.
Mike whirled around suddenly and pointed
at the shadowy figure. "What are you doing with my father's formula?"
The figure was taken aback at first, but
quickly regained composure. "What are you talking about? I was standing
here trying to figure out why these buttons dont work. You expect me to
believe that you have eyes behind your neck and were watching me doing
something?
"No," Mike replied. "I have the convienence
of having a well-polished metal coat. I watched the whole thing in the
reflection from my wrist. Now as I asked, what are you doing with my father's
formula!?"
The shadowy figure, undaunted, grinned
from the corner of his mouth. "I guess then it is time to show you all
who I am, then."
He pulled back his hood and revealed his
thin, white hair, waving down just below his neck. His face was worn, but
Mike recognised him all the same. It was a face that had haunted him, as
well as his father Professor Amra.
The face was that of Larry Walton, Michael's
grandfather.
Mike stumbled back, shocked. It was impossible!
Mr. Walton had died ten years ago when Mike was barely 4! But there he
was, standing before them, looking only more wicked then he had before.
All MetalMike knew of Walton was that he was once the ringleader of a smuggling
ring who sought to learn more about psychic abilities and supernatural
powers.
"That is right, Mike. I did seek to learn
about psychic powers. And I found what I sought." He laughed, a high, cold
laugh that didn't suit him in the slightest. "I duped you all the whole
way through. First appearing to set things right for haunter in Ghost Version.
Then giving you information I knew psychicly the whole way through. You
never suspected a thing, until now." His eyes narrowed. "I heard Zap version
found a prophesy stating that Amra's son will destroy me. If you believe
you can, follow me to my lair. Goodbye, son of Amra." He drew a large circle
in the air and a blue, shimmering portal appeared, which he stepped through
and vanished.
Nobody had noticed the small green man
slip behind the figure and extract the small slip of paper from it's pocket.
>> Walton's Lair, Real World: Plot A/B/C
The moment Mike stepped through the portal
he was trapped.
Larry Walton was prepared. He had created
a huge magnet, right there underneath the portal! The force was yanking
Mike down; he could barley breathe.
The figure stood nearby. "So this is the
one told to defeat me? Hah! You stepped right to my trap! And now the formula
is in my hands permenantly.
Mike gasped for air. "But....why!?"
"You fool, isnt it obvious? This formula
brings the bearer immense power! The power to create an army of powerful
beings and dominate the world! Can't you understand what it means!?"
Mike seemed to try to say something more,
but suddenly a flash rippled through the magnet.
An electric charge was running all over,
randomly zipping around, narrowly missing Mike and suddenly stopping ten
feet from where the figure stood.
From the metal ground arose a person, clad
in all bright yellow, with a yellow helmet and a small visor over his eyes.
His jacket was emblazoned with the letters 'DK'. Electricity crackled all
over his body. "YOU'VE GOT THE WRONG SON." A voice echoed through
the cave. It was the voice of Amra.
Russ looked around for the source of the
voice. "My line..." he muttered.
The shadowy figure looked at Russ with
glazed eyes..."No..."he whispered. "You wont take me without a fight."
And the war began.
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Yay! The other parts are easily found linked from Cold, Blood and Ghost.